![]() That's going to make it hard to score goals, and it seems like he is down on the third line now for Vegas.Įetu Luostarinen, FLA at TOR ($12): Luostarinen has been the one guy for the Panthers to really fall off in the postseason. The veteran has only five shots on net, and he's been held to a single shot on target three times. ![]() Also, he's been kind of inactive in this series. EDM ($17): Smith has five points in the playoffs, but all assists. If he can keep shooting like this, and he had 234 shots on goal in 76 games, more goals could, and perhaps should, follow. Now, he's only lit the lamp twice, but an 8.7 shooting percentage is low for the wing. He's tallied 23 shots on goal through four games. EDM ($20): Marchessault has been absolutely peppering the net in this series. Hyman had five assists over the first two games of this series, and while he doesn't have a point in the last two games, he's put seven shots on net. After a win, I expect the configuration to remain the same, which gets Hyman back on McDavid's wing for now, not to mention his spot on the top power-play unit. Zach Hyman, EDM at VGK ($26): The Oilers switched around the lines again to see if separating Connor McDavid and Leon Draisaitl would work better. ![]() Sure, Tavares has a track record, but a lot of players do by this time of the year. He doesn't have a point in this series, and only one goal in his last eight games. FLA ($26): Cold players with high salaries are a little risky in the playoffs. ![]() Woll has looked good in his limited NHL action, but the key word there to me is "limited." He was down in the AHL when the season began for a reason, one assumes. In addition to having four goals and four assists in 10 games, he's put 33 shots on net. Sam Bennett, FLA at TOR ($20): Bennett was injured heading into the playoffs, but he's been on his game in the postseason. The Panthers averaged 3.51 goals and 36.8 shots on net per contest during the regular season and was able to chase likely Vezina winner Linus Ullmark in round one. However, I don't want to bet on a goalie who has played in 13 total NHL games. FLA ($29): Woll came up big in Game 4, and it seems it has earned him another start. How do these translate on pro and should I try AS?Īlso.on user strategy adj.I like the CPU to switch strategy for PP/PK automatically.Joseph Woll, TOR vs. I have been playing on pro since I can't use the skill stick like some of you guys. Stick Lift Effectiveness : CPU: 75 / Human: 75Įxcited to try these. Poke Checking Power : CPU: 50 / Human: 50 Poke Checking Accuracy : CPU: 50 / Human: 50 Incidental Contact Effect : CPU: 65 / Human: 65 Preparedness Effect : CPU: 30 / Human: 30 Goalie Save Reaction Time : CPU: 45 / Human: 45Ĭhecking/Balance Rating Effect : CPU: 85 / Human: 85 Goalie Cross Crease Reaction Time : CPU: 75 / Human: 75 Puck Speed Reception Effect : CPU: 70 / Human: 70 Puck Control Rating Effect : CPU: 85 / Human: 85 Player Acceleration : CPU: 25 / Human: 25 Given the rest of the sliders, you will feel the difference between top line talent and fourth line talent. I gave 10 a go but using 5 feels more natural and balanced. I want to feel the game unfold and see the periods play out, with the mix of sloppy and skilled play we see on television.Īttribute Effects : 5 - This slider is the core of this set. Period Length: 12 Minutes - My goal with the period length is to make it feel as close to real-time as possible, while also achieving consistent stat outputs. Stick Lift Effectiveness : CPU: 35 / Human: 35 Poke Checking Power : CPU: 40 / Human: 40 Poke Checking Accuracy : CPU: 35 / Human: 35 Incidental Contact Effect : CPU: 30 / Human: 30 Preparedness Effect : CPU: 20 / Human: 20 Setting up in the zone should be a challenge.Ĭhecking/Balance Rating Effect : CPU: 75 / Human: 75 In conjunction with the passing and puck control sliders, these allow puck battles to really play out. Holding onto the puck for extended periods of time is difficult. Goalie Screen Persistence : CPU: 75 / Human: 75 Goalie Screen Effect : CPU: Max / Human: Max Goalie Deflection Reaction Time : CPU: 25 / Human: 25 Goalie Save Reaction Time : CPU: 75 / Human: 75 Goalie Cross Crease Reaction Time : CPU: 60 / Human: 60 Incidental Contact Puck Loss : Stick, Legs and Body The best puck handlers will stand out more. That glued to the stick feeling simply isn’t there anymore. Puck Speed Reception Effect : CPU: 75 / Human: 75īouncing Puck Receptions : CPU: 15 / Human: 15 Puck Control Rating Effect : CPU: 70 / Human: 70 Reception Reaction Time : CPU: 25 / Human: 25 Pass Reception Ease : CPU: 20 / Human: 20 Player Acceleration : CPU: 40 / Human: 40 ![]() Injury Occurrence : CPU: 40 / Human: 40 - Raise this slider to 100 when simming in franchise for more realistic injury ratesĪll of the skating sliders work in conjunction with the game speed slider, passing sliders and fatigue sliders to represent the pace and flow of the game. ![]()
0 Comments
Leave a Reply. |